About
Decisions, not dashboards.
Ilara scores every player individually and attaches the next move, so a studio can act on a player while it still changes the outcome.
About
Ilara scores every player individually and attaches the next move, so a studio can act on a player while it still changes the outcome.
Ilara scores every player individually, in their first session, and attaches the next move to that score. The unit is one player rather than a segment, and the timing is the session they are in rather than next week’s report.
The four things it does, in order: Operate, one console across your live titles. Predict, churn, spend, stuck and fraud, scored before the first session ends. Personalise, the move chosen per player rather than authored per segment. Protect, the fraud rules you already own, run on every account.
Studios that are not going to staff a data science team. The alternative on offer is a senior hire you cannot justify, six months to a first model, and a notebook nobody can operate at the end of it.
We are an addition to your stack, not a replacement for it. Your analytics tool tells you what happened. Ilara decides what to do about it, per player, while it still matters.
Every engagement opens with a first run on your own users, from the event export your analytics tool already writes. No software development kit (SDK), no new tracking, nothing to rebuild. You see the models and what they found on your players before you decide whether to run anything.
Every live play carries a control group. If we cannot show you the difference against a holdout, we do not claim the difference.
This is the part worth checking us on.
You can read the working in the articles and the case studies. Every number in them carries its method.
For press enquiries, briefings or assets, email [email protected] with “Press” in the subject.
If you work on applied machine learning, live game operations or data engineering, and the evidence standard above is the reason you are writing, send something you have built to [email protected]. We would rather read your work than a CV.
Everything reaches the same place: [email protected]. If you want a first run, send the export you already have and we will come back with the models on your own players.